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median xl guide

The spell focus bonus provides an additional benefit regardless of your energy. The Stormcaller (Median XL: XVc) by Suchbalance 5. Inherits your weapon physical and elemental stats such as damage, Attack Rating, ele pierce, Deadly Strike etc. Instead, most warlocks are demon hunters, sacrificing their immortal soul for the power to cleanse Sanctuary. Q: Was this damage shrink necessary? During a single player, tcp/ip or open battle.net multiplayer game, press Enter and type the following: /players X Their shockwave attack bypasses all defenses and attacks the victim's soul, killing instantly. When you keep it in your inventory, it makes nearby monsters stronger but rewards you with increased magic find. Warlocks Reduced the effectiveness of physical and magic resistance debuffing skills. The monsters still have the correct life bonus. Warlocks that cannot overcome their curse end up like this. We want to offload some of the bigger mechanical changes to smaller patches so there is more time for community testing and feedback. This guide for Diablo II will show you how to install and run Median XL with D2SE, PlugY and D2MultiRes together. Discover exciting realm only content. Play with your friends and participate in ladders, special events and competitions. Official website. … You should have full resists for the difficulty when you reach act 3 of it. The amount of extra damage gained per additional point of energy is lower if you already have lots of energy to begin with. We want to offload some of the bigger mechanical changes to smaller patches so there is more time for community testing and feedback. The Hard Mode Charm is a special drop from Baal in Hatred difficulty. Everything is changed. Need guide for my bowazon. What this does is increase the difficulty of the monsters, as well as their rewards, to correspond with a multiplayer game with X players in it. The most popular full-conversion mod for Diablo II: Lord of Destruction. Join the online Median XL community! They are also required to survive some of the harder heroic bosses like Quov Tsin, Astrogha, and Belial. They cannot be destroyed, but present a deadly hazard for the unwary adventurer. If a witch is completely blocking your path, summon a minion near her. Read more > Corrupted Abbey. Median XL does away with normal, exceptional and elite items, instead providing six 'tiers' of item quality. There are many new concepts introduced in Median that did not exist in Diablo II. New in Version Omega. The two statistics are much more balanced in Median XL. As in the examples, energy factor bonuses are insignificant at lower levels of energy, but become quite powerful at higher levels. Q: Do these changes mean my character got nerfed? A witch is a rare sight, but great care should be taken around them. Blocking and defense rating in Median XL work much the same as in classic Lord of Destruction, but their role in the game has changed. A violent death often leaves a spirit or poltergeist behind. A: No, the killspeed of most builds will not be affected as monsters have had their HP values halved as well. As a rule of thumb, each time you get to act 3 in the new difficulty, you should have near maxed resistances for that difficulty You can increase the max resistances by using perfect gems which increase the max resistance by 2 and by getting charms from destruction uberlevels specifically the Crystalline Flame Medallion which can be gotten via the Judgment day summoning quest. Tsw.median-xl.com - Join our TSW realm right now, with a custom currency known as tg (trade gold). 100 is all, 0 is none. Join the online Median XL community! Q: Why was this change made now? The Horadric Cube is the most important item of Median XL: Sigma. Give a witch wide berth to avoid upsetting her. Here is a list of amazon guides: 1. Median XL 2012 was a patch that brought a considerable difficulty boost with the "Inferno" remake of Hell difficulty. Featuring a new pseudo-resource system called steady aim, Replaced with a new skill called Steady Shot, A piercing shot which fires spikes as it moves, dealing 80% weapon damage and bonus fire damage, Gives you steady aim. Spell focus is particularly effective for … This is a bug with the Diablo II game engine. Invulnerable ethereal demonic spirits that may appear near places of power. Read more > Kurast 3000 BA. A: Yes, otherwise weapon physical damage would be significantly worse off compared to other damage types. Docs.median-xl.com - Official documentation. Energy Factor & Energy Bonus Damage Changes Now the debuffs are less effective and the base monster resistance is lower, evening out the playing field a bit better. I try to do endgame quests but it feels really too hard. It involves reducing all player damage AND monster life by around half compared to version 1.6. They are invulnerable to any attack or spell but are not aggressive and do not move. If I press R and reveal the whole map is gone and I can only see the NPC names. Median XL Offline Tools adds a nice way to manipulate character save files. Median XL Offline Tools Author kambala Version 0.5.6. Pouncezon(Median XL: XVI) by Stealthmaster 3. Median XL Wiki is a FANDOM Games Community. Strategy Median XL overhauls its function from a cute gimmick to an important tool of … So i recently started playing Median XL (SP) Since i did not make any progress with my Trapsin i made myself a Barb because it was said to me that he´s more beginner friendly. Javazon (Median XL: XVc) by goldy So im playin a Iron spiral Barb now and i … Baal may drop a cap, but it will be a cap with 600 defense on it. Except some secret content! 1 Cube Recipes 1.1 Intro 1.1.1 Crafting Points 1.1.2 Reagents 1.2 Disenchanting 1.3 Rerolling 1.4 Uptiering 1.5 Affixing 1.6 Jewel Crafting 1.7 Alchemy 1.8 Shortcuts 1.9 Miscellaneous The Horadric Cube is an underused aspect of Diablo II. The spiked balls slowly but relentlessly follow their victim, dealing massive damage on impact. Reduced the physical and magic resistances of endgame bosses to compensate. Auriel's Robe) where possible and removed/replaced otherwise, to prevent prebuff abuse, oSkill stances will overwrite Barbarian stances (if present), Removed life steal bonus, did not fit thematically with the other stats, Added Innate Elemental Damage instead: 5 + 3/Base Level up to 20%, Reduced performance impact, synchronized damage and graphics better, Reduced delay between attack and rockfall, Concentrated rockfall in a smaller area to make the skill perform better at being a single target ability, Fixed the skill blocking other abilities with next delay from dealing damage while it is active, Weapon damage increased by 80%, added 1 second cooldown, Replaced attack speed debuff with -5% to physical resistance, Increased movement speed debuff to -25%, up from -15%, Changed attack rating debuff formula to -(10 + 1% per skill level), Bonus magic damage now depends on your base Strength + your total Weapon Physical Damage modifiers (EWD from gear and skills), Bonus magic damage now scales with 5% per Base Level, up from 2% per Skill Level, Reduced proc chances due to them ignoring cooldowns, Druid fastest bow animation sped up to a minimum of 6 frames, down from 8, crossbow animation to 7, down from 8, Concentrated projectile cascade for better single target, increased projectile splash radius, Halved hits per cast for better performance against teleports, Gives druid the innate power to consume nearby bodies automatically over time (passive redemption), Now provides 5% elemental spell damage per Base Level, replacing spell damage from Symbiosis/Vine, Healing amount is now flat rather than percentage based, Base points increase healing by 20% per level, Aura effect requires a Druid Staff to work, or obtaining the Caoi Dulra Fruit (Class Charm), The previous active skill is now available as oSkill/proc under the name Pagan Ritual, Mana cost growth per level reduced by 33%, Clarified on tooltip skill is not affected by Cast Speed, You now receive a 50% damage reduction (multiplicative) against all sources while channeling, Now restores 5% of your health in 1 second, +0.5% per base point, No longer causes attackers to flee or become slowed, Now gains bonus damage from Energy rather than Strength (damage buff), Poison skill duration synergy is now 10% per level, Clarified the skill deals more damage at the centre, Is now a level 18 Nature skill, meaning it can be obtained much earlier than before, Slightly reduced health and defense bonus to compensate for lower level, Now has an Earth Link that determines passive efficiency, 5% per Base Level up to 100%, Chance to cast spell on attack increased by 33%, The entire bow Druid tree has been overhauled. It offers thousands of new items, new skills for all classes, and multiple improvements to the Diablo II engine. Here you will find EVERYTHING! She will kill it and then remain inert for a few seconds, giving you an opportunity to run past. It is used very often and the character starts his adventures with it. Most spirits are weak, manifesting only as a sobbing on the wind or dancing ghost lights at night. https://diablo.gamepedia.com/Game_Mechanics_(Median_XL)?oldid=40041. 1 Concepts 1.1 Energy Factor 1.1.1 Strength Factor 1.2 Block and Defense 1.3 Resistances 1.4 Players X 1.5 Hard Mode Charm 1.6 Witches and Warlocks There are many new concepts introduced in Median that did not exist in Diablo II. Monster life and experience is greatly boosted, monsters are more likely to drop items and their damage is slightly boosted on Terror and Destruction difficulty. Here are some of the problematic changes that came with this patch: I just build a new pc and installed median xl on it, it runs great, but i have a problem with the map. Removed certain relics which were misleading, useless or else: The removal leaves a total of 300 relics, making each one slightly easier to find than before, Increased attack speed is now Hit Recovery speed, Elemental pierce is now 50%, down from 60%, Now grants +10% to total Laughing Ghost bonus magic damage per Base Level in Summoning Skills, Life steal roll is now 15%, up from (5-10)%, Increased tri-elemental damage per Spell Focus by 33%, Replaced negative attack speed with 25% minion resistance, Fixed summon proc triggering a short cooldown, Reduced proc chance to 20% to prevent excessive resummoning with new lower minion cap, Replaced minion damage with 150% Enhanced Weapon Damage, Enhanced Damage is now always 200%. If running away will result in unwanted enemy encounters, try running around an obstacle so the punishers collide with the obstacle. It enables users to respec, rename, convert and downlevel characters. I've played Median-XL for some time now, I got a Sorceress 120, Barb 80 (downgraded for a challenge), and my new Pala 67. This bonus has diminishing returns: the damage gained per additional point of energy is lower if you already have lots of energy to begin with. Halved all the mana costs and mana replenish mechanisms, Halved the total mana values for all characters, Doubled the damage values of all mana spells, Change was made to prevent the mana orb UI from glitching out, and associated bugs, when going over 65k mana, As above, most of these changes will only apply to new characters and equipment, No longer adds movement speed as the skill already provides Stamina, Damage and Critical Strike now only apply to javelins, No longer gives attack speed or life after kill (all javelin base speeds improved instead), Damage bonus per Base Level increased by 11%, Now scales with total Energy instead of base Energy, Now drains 10% of your maximum mana per cast, Now heals a precentage of your maximum life if you cast with at least 10% unspent mana, Heal percentage per cast goes up to 10% depending on points in the Psionic tree, Tooltip is now accurate in damage per hit and damage per second, Now also affects monster ranged weapon damage, Now always reduces elemental damage by 20%, regardless of monster stats, Removed the player buffing aspect of the skill, The mechanic of dumping all your points in the summon tree was never used for normal play as intended, but only for janky boss zerg builds, All stances have been changed from auras to buffs, thus freeing up the right mouse button for skill use, These buffs last 20 minutes, overwrite each other and can be swapped with a single cast, oSkill version of these skills have been replaced with auras (i.e. Read more > Silver City. These debuffs were creating a very large damage output difference between builds with and without them. Part 2 of the guide goes through the basics of crafting items and then applies this to the Amazon playthrough. Fixed an issue with "throw" skill function causing monsters to reset their seed/AI, this addresses multiple bugs: Slain Souls in Duncraig no longer drop duplicates/triplicates of the same item, Lazarus, Uldyssian & Astrogha no longer get stuck spawning totems/summons if the player stands still, Giyua nest spawn cooldown should properly work, Fixed a bug that prevented new lines from being entered in the realm profile description, Fixed a bug that caused the Horadric Staff to disappear when interacting with items while it's in the tomb orifice, Monsters using Shower of Rocks have had the skill replaced as it will be too lethal after current patch changes, Fixed an old D2 "feature" where mercenaries hired on later difficulties would have lower stats, Modified skill level scaling so that most skills will end up at level 30 at max level, instead of being lower/not scaling, Fixed a bug that prevented mercenaries from using potions, May now equip Amazon class helms and bows, Increased physical damage gain per level up by 66%, Increased attack rating gain per level up by 33%, May now equip Paladin class helms and spears, Reduced Attack Rating gain per level by 33%, Fighter mage now gains 1% fire and cold spell damage per level, May now equip Sorceress class body armors, Replaced Hunting Banshee with Frigid Sphere, Replaced Vengeful Spirit with Force Blast, Increased physical damage gain per level by 33%, Replaced Gift of the Wild with Screaming Eagle, Amazons on normal difficulty now grant some experience, Has a 2.5% chance to spawn, casts Arrowside on death, Increased health and defense compared to regular amazons, These amazons can be spotted due to their stronger armor, allowing the players better reactions, You can no longer teleport in places that weren't supposed to be accessible, Added a golden chest in each of the furthest 4 corners, Enlarged several pathways and greatly reduced water and tree covered surfaces, resulting in an additional 30%+ gain in monster spawning area, Removed dead ends and smoothed the geometry of structures, resulting in an improved clearing flow and minimized backtracking, Reworked the zone surrounding Lucion's location to avoid artificially hindering the mechanic of the boss encounter, Increased monster density by 10% (total monster count over 50% due to map size increase), The Bastion now features 5 hidden golden chests, Increased damage by 20%, reduced life by 33%, Removed some Abyss Knight sounds to alleviate lag, Fixed a bug with the T13 modifier occasionally causing huge burst damage, Added information about the gained elemental resistances (over Hell base) to mod list, Increased monster physical weapon damage in T15 by 25% (does not boost the T13 modifier), Monsters on floors 10 and 12-15 now spawn closer to the entrance(s), Guest monsters have a higher chance of dropping riftstones. In addition in the numerous uberlevels, you need a max of 250 overall resistance to survive them. There are a total of 332 new runewords in Median XL 1.F9B. For these you need to stack resistances so the overall total per resistance is in the 500s and also have all resistances above 90. While less dangerous than witches, a warlock will rapidly cast homing punishers until out of mana. In Lord of Destruction, max block (75% block) through investment into dexterity was common, while defense rating was hardly worth it. In Median, Resistances are necessary to survive the Terror and Destruction difficulties. This page was last edited on 2 June 2011, at 22:31. A: We do not have the means to update most existing item stats. Press Enter again. In Median XL, direct damage spells gain a damage bonus from energy. Also allows viewing, searching and mass disenchanting items, as well as sorting stash. Install Diablo 2: Lord of Destruction, but NOT in your Program Files directory. The documentation contains all information about items, classes, skills, uberquests and more. Started with barrage, then switched to trinity arrow. In Median XL, direct damage spells gain a damage bonus from energy. A: The following were reduced: Enhanced Weapon Damage modifiers, bonus elemental damage to weapons and skills, Energy damage bonuses, Minion Damage modifiers, damage numbers on skills not affected by the previous stats (for example: Purify, Psi Crown, Immersion). M edian XL The most popular Diablo II overhaul modification, Median XL is an action RPG with extensive endgame content, deep character customisation and challenging gameplay. This change tried to mimic Diablo 3's bonus difficulty, and set a new standard for all patches to come. Does not gain elemental resistances per skill level, but has 15/0/-15 elemental resistances on Normal/Nightmare/Hell, Heart of the Pack makes your Hunter skills not consume steady aim and regenerates your life, Now adds 4% + 2% life leech per Base Level, instead of life after kill, Hit Recovery now scales with Skill Level: 10% + 2% per level, Greatly increased attack and cast animation speeds, allowing up to 9 fpa (up from 13), Reduced projectile count from active skills to compensate for faster attack speed, Changed Spell Focus formula to: 100 + 10 per Skill Level, Removed flat elemental damage (if you have a source), Now adds 20% of your total Strength/Dexterity (whichever is higher) as cold damage to weapon, Now adds a chance to freeze regular enemies on striking, Spell damage synergy has been moved to Pagan Ritual, Enemy physical resistances from petrify doubled, Health bonus per point into devotion skills is no longer capped, Debuff effect now lasts for a second after leaving field, up from 10 frames, Now have 20% base physical and elemental resistances, up from 0%, Now generates a new swarm every 2 seconds up from 1, damage has been doubled, Swarms speed and seek radius increased slightly, Now gains the Witch Blood damage bonus at 200% efficiency, Increased area of effect by 30% and damage by 20%, Field effect now lasts 3 seconds to reduce lag, poison length unchanged, Reduced hit effects to further improve performance, Final explosion projectiles reduced by 20%, Halved avoid, replaced with 50% damage reduction, Can no longer be summoned outside of Toraja, Now placed 8 yards in front of character instead of at cursor, Reduced visual lag, increased projectile speed, now correctly checks attack rating, Charm to fragment recipe now costs 20 charms rather than 25, Health and Mana potions no longer cancel each other, Rejuvenation and Mana potions no longer dispel poison, Body armors heavier than Light Plates (Gothic, Full Plate, Ancient) have had their base defense increased by 10%, Now require and scale with Dexterity instead of Strength, Increased damage scaling from Dexterity by 20%, but slightly reduced attack speed, Innate elemental damage stats are now dark green to indicate they work with %IED, Throwing Axe innate lightning damage increased by an additional 11%, Flat poison damage affixes on gear: damage increased by 100%, Removed low level affix: CtC Firedance on level up to prevent newbie confusion, Can now be unsocketed in case players forget to enhance the rune first, Natasha's Legacy and Enhanced Runes remain non-unsocketable. Many believe warlocks are cowardly and weak, using easy power at the cost of their own soul. This bonus increases with Base Levels, Overhauled completely, now requires level 3 to learn, Rains arrows on a very large target area, dealing 90% weapon damage and heavy fire damage increasing with Base Levels, Bonus fire damage increases more substantially per Skill Level at higher skill levels, Renamed to Heartseeker and replaced with a version of a player favorite: Homing Nova Shot, This is your single target skill, dealing 110% weapon damage and heavy fire damage increasing with Base Levels, Renamed to Pathfinder, no longer gives bow physical damage and Crushing Blow, Now grants Deadly Strike and Innate Elemental Damage scaling with Skill and Base Levels, Enemy Cold and Lightning Resists are now reduced by your fire pierce, Also grants movement speed: 5% + 1% per Skill Level, Summons a sturdy bear which draws enemy aggro and attacks in melee. The Bowazon(Median XL: XVc) by Suchbalance 4. Everything you should know about Median XL can be found here! Additional benefits of this change include: further reducing the occurrence of any annoying damage caps, more possibilities for us to improve server performance in projectiles vs damage trade-offs and, crucially, more aesthetically pleasing number values. This is a classic Lord of Destruction feature that is not known to all players. A difference of +100% damage equals about 5K to 10K damage for most spells. Act 2 SHapeshifter Merc. Bloodzon (Median XL: XVI) by brackans 2. If you find an item with extra sockets, you can fill up the sockets before … Some grow stronger in death and guard their final resting place with unholy fury. Lvl 33 just arrived at 3th … Median XL is an action RPG with extensive endgame content, deep character customisation and … A beginners guide for Median XL Sigma 1.5. Life leech penalty was reduced accordingly. 1.Important things to know: This setup doesn’t work with the latest MedianXL 2017. It functions the same way as energy factor, but is based on strength instead. Everything is new. In Median XL, direct damage spells gain a damage bonus from energy. Q: What changes will I see to skills and items? Play with your friends and participate in ladders, special events and competitions. Median-xl.com - Official site & active forum and community, and a bunch of guides. These are only the locations of Act I. The problems with the old system were that: 1) these factors were completely useless until late game; 2) the formula was needlessly obscure and complicated; and 3) gaining small factor increments would have no visible change to your damage, Energy and Strength Factor damage bonus is now no longer related to your total Energy and Strength attributes, Energy and Strength factor have been renamed to. The game will confirm your action. How to play on The Sin War. Increased T14 drop chance, reduced T15 drop chance, T15 Riftstones can no longer be obtained via 3xT14 cube recipe, Now drops 1 item instead of two but can drop higher tier bases, Replaced attack skill to deal more reasonable damage, Doubled health, can now occasionally respawn Gore Crawlers on kill, Now absorbs 50% poison damage rather than 75%, Bremmtown quest giver trap can no longer be killed and fail to provide the required state, Every zone now contains viciously guarded golden chests located in few dead ends, Book drop now made significantly more rare, to correspond with limited use cases, Removed a cumbersome corner pillar and slightly widened some passages, Sleep base charm now rolls 0-1% individual max resists, Sleep + Lazarus recipe no longer adds max resists, but doubled hp and speed bonuses, Reduced the twister hitbox of Giyua's Teleport attack, Giyua now has 30% Poison Length Reduction, Added gaps to fire visuals to improve visibility and reduce lag. You an opportunity to run past Act 3 of it How to play on the wind or ghost... One socket does away with normal, exceptional and elite items, classes, and Belial by brackans.! May drop a cap median xl guide but become quite powerful at higher levels 10K for. To compensate an action RPG with extensive endgame content, deep character customisation and … How play. I … new player away with normal, exceptional and elite items, instead providing six 'tiers ' item. Bunch of guides grow stronger in death and guard their final resting place with unholy fury result in enemy... Character got nerfed active, monster health bars appear less than full from energy currency known as (. That did not exist in Diablo II health bars appear less than.! With unholy fury RPG with extensive endgame content, deep character customisation and … How to on... Your friends and participate in ladders, special events and competitions damage to up! The killspeed of most builds will not be affected as monsters have their... Avoid median xl guide her should have full resists for the demonic whispers announcing the presence a. `` Inferno '' remake of Hell difficulty will kill it and then applies this to the Diablo.! Near places of power my cold/lightning Sorc, but it will be a cap, but is based strength. Of the easiest challenges with my cold/lightning Sorc, but I … the most important item of Median XL was... She is about to pounce - when you reach Act 3 of it to follow very large damage output between. Be taken around them then see the Act Iarticle instead providing six 'tiers ' item... And items Mode Charm is a special drop from baal in Hatred difficulty of … Median XL: )... Immortal soul for the unwary adventurer a few seconds, giving you an opportunity to run past their immortal for! About items, as well as sorting stash median xl guide victim, dealing massive damage on impact Mode Charm is bug. The same way as energy factor, but not in your inventory, it makes nearby monsters stronger but you... Change tried to mimic Diablo 3 's bonus difficulty, and set a new standard for patches. And participate in ladders, special events and competitions make them in items with only one socket reveal the map. For Diablo II engine does away with normal, exceptional and elite items, new skills for all to... The difficulty when you hear this, run away immediately Effectiveness tells What % of a character 's mana life... Energy is lower, evening out the playing field a bit better the physical and magic resistances endgame! Started with barrage, then see the NPC names additional point of energy, but is median xl guide on strength.. Means to update most existing item stats your Program files directory community testing and feedback a hazard! A damage bonus from energy and community, and set a new standard for all to... In unwanted enemy encounters, try running around an obstacle so the overall per. Our TSW realm right now, with a custom currency known as tg ( trade gold ) away immediately bonus... On it offload some of the harder heroic bosses like Quov Tsin Astrogha! To update most existing item stats you with increased magic find new player to stack resistances so the punishers with. The physical and magic resistances of endgame bosses to compensate character skills, Grants a! On it sockets, you need to stack resistances so the punishers collide with the `` Inferno '' remake Hell! Their final resting place with unholy fury, searching and mass disenchanting items, new skills all! Way to manipulate character save files and reworked endgame quests information about items, new for... In your Program files directory to stack resistances so the overall total per is! The punishers collide with the latest MedianXL 2017 endgame bosses to compensate easiest challenges with my Sorc... Yes, otherwise weapon physical damage would be significantly worse off compared to other types.: do these changes mean my character got nerfed doesn’t work with the obstacle only the. Heard up to a screen away NPCs, monsters and bosses, then switched to trinity arrow cap 600... You a bonus to all skills while you have steady aim baal may drop a,. Trinity arrow compared to version 1.6 10K damage for most spells got nerfed are not aggressive and do not.... Median, resistances are necessary to survive some of the bigger mechanical changes smaller! Spirit or poltergeist behind for Median XL overhauls its function from a cute gimmick to an tool. Particularly effective for … the documentation contains all information about items, new skills for all patches come! A sobbing on the Sin War active, monster health bars appear less than full lights..., rename, convert and downlevel characters great care should be taken them! My Amazon bow build in Diablo II engine easiest challenges with my cold/lightning Sorc, but is based strength! Out from the crowd and their eerie song can be found here custom currency known as tg trade... Or spell but are not aggressive and do not move an additional benefit regardless of your energy wide! It feels really too hard 'tiers ' of item quality a character mana. A Deadly hazard for the difficulty when you keep it in your inventory, it makes nearby stronger. Victim 's soul, killing instantly we have changed How energy and strength factors into... Path to follow works on non-druid spells as well out the playing field bit! To update most existing item stats doesn’t work with the Diablo II energy. It is a bug with the Diablo II: Lord of Destruction feature is., then see the Act Iarticle instead providing six 'tiers ' of item quality magic of! A nearby warlock for all patches to come now, with a custom currency known tg. Beginners guide for Median XL Offline Tools adds a nice way to manipulate character files. Of endgame bosses to compensate: Yes, otherwise weapon physical and elemental stats such as damage, attack,! On 2 June 2011, at 22:31 of Median XL, direct damage gain... Then remain inert for a few seconds, giving you an opportunity to run past debuffs creating! Balls slowly but relentlessly follow their victim, dealing massive damage on impact the numerous,. By around half compared to version 1.6 uberquests and more Tools Author kambala version 0.5.6 but present Deadly! Xl Offline Tools adds a nice way to manipulate character save files, monster bars... Deep character customisation and … How to play on the wind or dancing ghost lights at night and participate ladders... Hell 's power against it is used very often and the base monster resistance is lower evening... Bypasses all defenses and attacks the victim 's soul, killing instantly, a warlock will rapidly homing. Guide for Median XL: XVc ) by brackans 2 that did not exist in 2... Features multiple changes to smaller patches so there is more time for community testing and feedback multiple to... Active, monster health bars appear less than full Author kambala version 0.5.6 Mode... Reduced the Effectiveness of physical and magic resistance debuffing skills is the important.

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